Warning: preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in ..../includes/class_bbcode.php on line 2958

Warning: preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in ..../includes/class_bbcode.php on line 2968

Warning: preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in ..../includes/class_bbcode.php on line 2958

Warning: preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in ..../includes/class_bbcode.php on line 2958
C&C Generals: Zero Hour - Rules
Page 1 of 5 12345 LastLast
Results 1 to 15 of 74

Thread: C&C Generals: Zero Hour - Rules

  1. #1
    Respected Member
    Join Date
    Jul 2006
    Location
    .
    Posts
    15,215
    Rep Power
    1037

    Exclamation C&C Generals: Zero Hour - Rules

    Posted here 'cause the clan-site is as dry as a Somalian's kneecap. It will be copied over for record keeping once I feel like it.

    Okay, you guys know we've been experimenting with rules. I think the time has come to finally settle it once and for all. With an official thread. I remember Titan saying yesterday that bunkering is a legitimate strategy, since you do have to hold your base down. Even after I brought in the No Rules, it's still possible to bunker up LOL. And if you're GLA, all the better to BUNKER.

    When we had a 2v1 with Rob yesterday, it was a NR-5min, and he didnt' even have nothing, whereas GLA has a MASSIVE advantage over USA and even CHINA. Since EA games dared to make GLA so powerful early game and even mid/late game, the choice was ours to choose what we could be; however random has become to norm with us lot. Vanilla USA and Vanilla CHINA don't stand a chance against any GLA faction. That means NR-5 and NR-0 = FAIL for any army apart from GLA, excluding CHINA NUKE. So then NR-5 is basically fail as well then. As Erazor said, either you do standard 10K or 50K. Don't do some BS in the middle with the 20K. Same goes for timing then. Either you have the game standard of NR-10 or NR-0(rush allowed). I'm sure this is echoed by the rest of us? Some of us are still n00bs at the game and these days we're doing NR-5/NR-10/NR-15 on and off; its quite confusing. I've seen another thread by Kayz with rule matchups but I think they're a bit imbalanced and obviously know one does that anymore. So I'm bumping his topic in effect, but with an update.

    ---------------------------------------------------------

    So it comes to only three Rule matchups. "A" and "B":

    Rule A

    Basically rush allowed! No rules. Every single part of the game can be utilized. This includes: SW / Auroras / DB. Bunker at your peril.
    This matchup is probably suited for the pr0's on TS. Or anyone else feeling zealous (me) to try and own someone on the sly with luck on your side lol.

    *WITH THIS MATCHUP, YOU CAN CHOOSE YOUR ARMY UNLESS YOU WISH TO BE RANDOM*

    STUDY SUGGESTS THAT THOSE WITH A STABLE MIND WILL MOST PROBABLY CHOOSE GLA OR CHINA INFANTRY

    Rule B

    Basically no-rush 10. Yeah, bunkering is probably going to happen. Fair enough. As much as I loathe it, if its NR 10, that means its going to happen whether you like it or not. Theres only so much you can do within 10 mins. If you see a line of defence, take out the power with Auroras/DemoAmbush/SW. Yes in this matchup, its exactly the same as Rule A (all units/buildings are allowed) BUT with NR-10.
    *WITH THIS MATCHUP, YOU CAN ONLY CHOOSE RANDOM*

    Rule C


    Basically the same as Rule B (NR-10) but with NO DB/AUR/SW(apart from upgrades). This is probably going to be more of a standard since no overpowered units are used.

    *WITH THIS MATCHUP, YOU CAN ONLY CHOOSE RANDOM*

    ---------------------------------------------------------
    With ALL rule matchups, your unique unit IS ALLOWED in your opponents base at ANY TIME (obviously with NR-0, but even with NR-10 it SHOULD BE ALLOWED). So your Colonel Burton, Black Lotus & Jarmen kell can do some sneaking around. It's up to YOU to cover all sides of your base. This EXCLUDES workers; as they can tunnel up your nose and you're screwed.
    ---------------------------------------------------------

    ...and thats it! THREE RULES to remember. When in game lobby, saying/typing Rule "X" is sufficient enough for other players to understand what's allowed and what's not.

    Please leave feedback in the form of a paragraph or two.


  2. #2
    Respected Member shelim's Avatar
    Join Date
    Oct 2005
    Location
    central london
    Age
    38
    Posts
    4,173
    Blog Entries
    1
    Rep Power
    519

    Default

    I like, explainsthijgs quite simply... Check you in about 5 hours

    OMG De Ja Vu, No! it's INCEPTION!!!

    Simple rule.. TS asks you.. You don't ask TS..

  3. #3
    Respected Member Spider Pig's Avatar
    Join Date
    Sep 2007
    Location
    A place where you get cold feet more than sunburn
    Posts
    9,974
    Rep Power
    871

    Default

    lol

    cnc rules = blatant fail


    you will get someone typing 'a' someone typing 'b' etc. and then someone asking what does 'a' or 'b' mean again lol


    I think I've been flopping cos the only time I play is when it's us and it doesn't really give me enough time to figure out the armies strengths and weaknesses against other armies s/w's etc. but I cba dedicating time to a game to learn it lol I will prevail some day!


    there's more bunkerin in no rules than any other lol but I don't think you should be able to choose armies because then you will expect what the other person might do and also most ppl will choose gla and the better players will rape your anus with them




    Quote Originally Posted by Spider Line
    where there's a pill there's a way

    psychotherapist

  4. #4
    Forum Addict! MojoJojo's Avatar
    Join Date
    Dec 2005
    Location
    London
    Age
    37
    Posts
    1,164
    Rep Power
    429

    Default

    bruva google pro rules in C&C zero hour. Done.



  5. #5
    Respected Member DJ B4VVY's Avatar
    Join Date
    May 2006
    Location
    PUDSEYYYYY
    Age
    39
    Posts
    16,230
    Rep Power
    796

    Default

    Erm my CnC doesn't work anymore, my whole computer goes on meltdown everytime I play it and I don't know why!

  6. #6
    Respected Member Spider Pig's Avatar
    Join Date
    Sep 2007
    Location
    A place where you get cold feet more than sunburn
    Posts
    9,974
    Rep Power
    871

    Default

    because your computer can't handle the truth




    Quote Originally Posted by Spider Line
    where there's a pill there's a way

    psychotherapist

  7. #7
    Respected Member Iroquois Pliskin's Avatar
    Join Date
    May 2006
    Location
    ..
    Posts
    12,585
    Rep Power
    728

    Default

    Quote Originally Posted by Zero View Post
    Posted here 'cause the clan-site is as dry as a Somalian's kneecap. It will be copied over for record keeping once I feel like it.

    Okay, you guys know we've been experimenting with rules. I think the time has come to finally settle it once and for all. With an official thread. I remember Titan saying yesterday that bunkering is a legitimate strategy, since you do have to hold your base down. Even after I brought in the No Rules, it's still possible to bunker up LOL. And if you're GLA, all the better to BUNKER.

    When we had a 2v1 with Rob yesterday, it was a NR-5min, and he didnt' even have nothing, whereas GLA has a MASSIVE advantage over USA and even CHINA. Since EA games dared to make GLA so powerful early game and even mid/late game, the choice was ours to choose what we could be; however random has become to norm with us lot. Vanilla USA and Vanilla CHINA don't stand a chance against any GLA faction. That means NR-5 and NR-0 = FAIL for any army apart from GLA, excluding CHINA NUKE. So then NR-5 is basically fail as well then. As Erazor said, either you do standard 10K or 50K. Don't do some BS in the middle with the 20K. Same goes for timing then. Either you have the game standard of NR-10 or NR-0(rush allowed). I'm sure this is echoed by the rest of us? Some of us are still n00bs at the game and these days we're doing NR-5/NR-10/NR-15 on and off; its quite confusing. I've seen another thread by Kayz with rule matchups but I think they're a bit imbalanced and obviously know one does that anymore. So I'm bumping his topic in effect, but with an update.

    ---------------------------------------------------------

    So it comes to only three Rule matchups. "A" and "B":

    Rule A

    Basically rush allowed! No rules. Every single part of the game can be utilized. This includes: SW / Auroras / DB. Bunker at your peril.
    This matchup is probably suited for the pr0's on TS. Or anyone else feeling zealous (me) to try and own someone on the sly with luck on your side lol.

    *WITH THIS MATCHUP, YOU CAN CHOOSE YOUR ARMY UNLESS YOU WISH TO BE RANDOM*

    STUDY SUGGESTS THAT THOSE WITH A STABLE MIND WILL MOST PROBABLY CHOOSE GLA OR CHINA INFANTRY

    Everything allowed doesn't mean you can Scud Bug next man until he rage quits/cries/kills himself or herself/ uninstalls/ shuts the pc down and disembles every part and sells it on ebay etc.

    Rule B

    Basically no-rush 10. Yeah, bunkering is probably going to happen. Fair enough. As much as I loathe it, if its NR 10, that means its going to happen whether you like it or not. Theres only so much you can do within 10 mins. If you see a line of defence, take out the power with Auroras/DemoAmbush/SW. Yes in this matchup, its exactly the same as Rule A (all units/buildings are allowed) BUT with NR-10.
    *WITH THIS MATCHUP, YOU CAN ONLY CHOOSE RANDOM*

    If at any point a player on any team gets the spooks like his/her ass hairs are standin on end and bunkers up. You can use SW on him/her. Same shit applies. No Scud Bug.

    Rule C


    Basically the same as Rule B (NR-10) but with NO DB/AUR/SW(apart from upgrades). This is probably going to be more of a standard since no overpowered units are used.

    *WITH THIS MATCHUP, YOU CAN ONLY CHOOSE RANDOM*

    I should say SW is allowed here too if any player decides bunker up like they're makin an israeli wall that disconnects them from palestine.

    ---------------------------------------------------------
    With ALL rule matchups, your unique unit IS ALLOWED in your opponents base at ANY TIME (obviously with NR-0, but even with NR-10 it SHOULD BE ALLOWED). So your Colonel Burton, Black Lotus & Jarmen kell can do some sneaking around. It's up to YOU to cover all sides of your base. This EXCLUDES workers; as they can tunnel up your nose and you're screwed.
    ---------------------------------------------------------

    ...and thats it! THREE RULES to remember. When in game lobby, saying/typing Rule "X" is sufficient enough for other players to understand what's allowed and what's not.

    Please leave feedback in the form of a paragraph or two.

    My feedback is within your initial post.




  8. #8
    Respected Member Iroquois Pliskin's Avatar
    Join Date
    May 2006
    Location
    ..
    Posts
    12,585
    Rep Power
    728

    Default

    Quote Originally Posted by MojoJojo View Post
    bruva google pro rules in C&C zero hour. Done.
    Pro Rules isn't that bad. A limit on hummers and buses is basically the only bit people emphasise before a game.

    "Pro" Rules - Has different meaning to different people. Almost pointless to say this, as you still need to define individual rules so everyone agrees. Must be included in the title of a game, or noted before the match is accepted and begins by the game's creator. They outline the rules that are deemed necessary for a fair and fun game by restricting units and structures that are seen as too easily relied upon as a "one hit" unit, or a unit that a player could build exclusively to achieve victory rather than utilizing multiple unit types to win.

    Wikia Gaming.
    Last edited by Iroquois Pliskin; 17-06-2010 at 20:18.




  9. #9
    Respected Member Iroquois Pliskin's Avatar
    Join Date
    May 2006
    Location
    ..
    Posts
    12,585
    Rep Power
    728

    Default

    Another version of ''Pro Rules'' from this geezer.

    Pro Rules Are:


    • Super weapon general doesn't get to make Alpha Auroras, but they get to build ONE particle cannon.

    • All USA generals don't get to make Auroras.

    • Demo general can't make any demo bikes for combat. (Demo upgrade is allowed)

    • All players can't build super weapons, except if your Super weapon general then you get one particle cannon. If you are a China faction you may build a nuclear missile and then proceed to purchase your upgrades. (China Nuke cant upgrade nuke migs) After the upgrade process has been complete that player must sell their nuclear missile without using it.

    • There are no limits on how many units of a certain kind you may build if the unit is allowed in game play. (This means no Bus or Humvee limits, etc.)

    • No glitching of any kind, like USA factions supply drop exploit, or scud bugging etc.


    Tried and tested from most players. Should we try this too?
    Last edited by Iroquois Pliskin; 17-06-2010 at 20:24.




  10. #10
    Respected Member
    Join Date
    Jul 2006
    Location
    .
    Posts
    15,215
    Rep Power
    1037

    Default

    Thats a point to note. The USA supply drop exploit. Should we ban that?

  11. #11
    Respected Member Iroquois Pliskin's Avatar
    Join Date
    May 2006
    Location
    ..
    Posts
    12,585
    Rep Power
    728

    Default

    Its become 2nd nature to Vash. He won't abide by the supply drop rule in his life.




  12. #12
    Respected Member
    Join Date
    Jul 2006
    Location
    In the basement
    Age
    40
    Posts
    4,799
    Blog Entries
    4
    Rep Power
    514

    Default

    Damn fucking right I won't!
    This is my signature



  13. #13
    Respected Member Spider Pig's Avatar
    Join Date
    Sep 2007
    Location
    A place where you get cold feet more than sunburn
    Posts
    9,974
    Rep Power
    871

    Default

    I still aint clocked that supply drop malarky lol




    Quote Originally Posted by Spider Line
    where there's a pill there's a way

    psychotherapist

  14. #14
    Respected Member
    Join Date
    Jul 2006
    Location
    .
    Posts
    15,215
    Rep Power
    1037

    Default

    To be fair, it's an exploit. That means in a game where exploits are allowed, scud bug should be allowed to? Right?

  15. #15
    Respected Member Iroquois Pliskin's Avatar
    Join Date
    May 2006
    Location
    ..
    Posts
    12,585
    Rep Power
    728

    Default

    There is a HUGE line between a scud bug and supply drop exploit. Don't get confused by sayin its all just the same. Think about it.




Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Command & Conquer Generals: Zero Hour
    By Iroquois Pliskin in forum Command and Conquer Generals + Zero Hour
    Replies: 318
    Last Post: 05-09-2007, 16:14
  2. New CnC Gens Zero Hour Mod
    By Ritz_Crackers in forum Command and Conquer Generals + Zero Hour
    Replies: 19
    Last Post: 27-08-2007, 17:19
  3. Zero Hour Reborn - The Last Stand
    By Ritz_Crackers in forum Command and Conquer Generals + Zero Hour
    Replies: 18
    Last Post: 27-06-2007, 23:06

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
The Asian Place is the best Desi social Asian Forum on the internet - who needs Facebook?

We have the greatest membership of adults on our boards doing what they do best, having fun, socialising and sharing cultures! We have some of the greatest moderators on our boards who ensure you receive the best and only the best experience from our forums.

The Asian Place was first established in August 08, 2004 where it began on a free forum provider, there were limitations in running a free forum so we had to migrate to our own servers leaving a years worth of data. Nevertheless we're here to take show you how to have fun the Desi way! We are dedicated in bringing you the best online experience like you have never experienced before! Join us today and find out for yourself! Our ideas are always unique if not different than any other place you will find on the internet.

Remember there's facebook and there's us the two are not the same.
Links
- Twitter
- Facebook
Follow us! #TheAsianPlace
Join Today
Join today for an epic time @ The Asian Place! Register Now